

At the event among invited guests was Ian Bogost, an American scholar and video game designer who he was very critical about this decision. In 2010, at the Game Developers Conference, the award for the best new social game/ online went to FarmVille from Zynga. And more bitter satire of new trends in game industry. Ultimately the game goes down to managing simplified economics. The collected budget can be used to purchase items or skills that enable a faster or automatic way of earning money. At the same time, it dynamically increases the price. The player creates more and more efficient sources of earning money. As you can see, gameplay is not only down to clicking one button. More or less this is the idea behind Idle Clicker games.

How to get it? Resetting the game and starting everything from the beginning. You deal with publishing money for further improvements. Hundreds of clicks later you do not even have to click yourself.
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You buy upgrades to make you earn more money and space for more units. You are buying more and more powerful units, but these with each purchase are becoming more and more expensive. 6 Can you change the world by clicking?.2 How did Idle Clickers come into life?.
